Post by Deleted on Jul 8, 2015 19:34:36 GMT
DAMIAN A. MUNROE
NOVEMBER 22
SEVENTEEN
CAMP HALF-BLOOD
CAMP COUNSELOR
APHRODITE
CLAIMED
Damian's primary ability gifted from his mother is the hypnotic compulsion known as charmspeak, allowing him to convince others to do whatever he asks of them. As one might expect from any power in the love goddess' repertoire, the strength of effect on the target is directly influenced by how much emotion/desire Damian can put in his words, particularly if the target would have personal reservations against carrying out a request. In which case his desire would have to be stronger than natural reservations of whoever he's charmspeaking at the time. Polar opposite of course occurs if he's persuading someone into a course of action they at heart really wish to take themselves, making the process of persuasion not only easier, but also more potent.
A perk deriving from his charmspeak is that Damian himself has a strong resistance to magical forms of persuasion coming from potential enemies such as sorcerers, empousa, or other charmspeakers, and he can break the thrall on a victim of someone else's powers of persuasion.
Charmspeak however isn't an infallible power. It can be resisted and it's effects never last permanently - they wear off at latest within a few hours, leaving the person it was used on confused as to why they have done what he asked while under it's influence.
Anyone who has the power to turn things into gold (such as King Midas), or who's very nature itself is too chaotic (like a wind god or a primordial deity) would downright nautralize the ability, making it entirely useless. Other charmspeakers would share his heightened immunity to getting affected, taking too much effort to persuade for it to really be worth it in a devastating majority of situations. Strong wills, strong intentions, even the simple awareness of being charmspoken all make the task harder, requiring more power.
He also discovered he can't convince people to do things he doesn't genuinely want them to do, or if they can't understand the language he's speaking (e.g., he can't charmspeak a solely Russian speaking individual using English). But perhaps the strongest drawback of his power is it's an ability entirely reliant on being able to deliver verbal commands; if prevented from speaking by any means, he can't use it against anyone.
The one thing Damian didn't learn he can do yet, or that it's even possible due to the rarity of this capability in demigods, is that he could use his charmspeak to bring inanimate objects such as automatons, statues dedicated to the gods, or objects like certain appliances to life in a manner of speaking, similar to how his mother brought Pygmalion's ivory statue to life for him. Unlike Aphrodite he can't actually make them flesh, but he can give them a permanent self-awareness and will, making shutting them off like machines impossible ever again. (Will develop in-game)
A perk deriving from his charmspeak is that Damian himself has a strong resistance to magical forms of persuasion coming from potential enemies such as sorcerers, empousa, or other charmspeakers, and he can break the thrall on a victim of someone else's powers of persuasion.
Charmspeak however isn't an infallible power. It can be resisted and it's effects never last permanently - they wear off at latest within a few hours, leaving the person it was used on confused as to why they have done what he asked while under it's influence.
Anyone who has the power to turn things into gold (such as King Midas), or who's very nature itself is too chaotic (like a wind god or a primordial deity) would downright nautralize the ability, making it entirely useless. Other charmspeakers would share his heightened immunity to getting affected, taking too much effort to persuade for it to really be worth it in a devastating majority of situations. Strong wills, strong intentions, even the simple awareness of being charmspoken all make the task harder, requiring more power.
He also discovered he can't convince people to do things he doesn't genuinely want them to do, or if they can't understand the language he's speaking (e.g., he can't charmspeak a solely Russian speaking individual using English). But perhaps the strongest drawback of his power is it's an ability entirely reliant on being able to deliver verbal commands; if prevented from speaking by any means, he can't use it against anyone.
The one thing Damian didn't learn he can do yet, or that it's even possible due to the rarity of this capability in demigods, is that he could use his charmspeak to bring inanimate objects such as automatons, statues dedicated to the gods, or objects like certain appliances to life in a manner of speaking, similar to how his mother brought Pygmalion's ivory statue to life for him. Unlike Aphrodite he can't actually make them flesh, but he can give them a permanent self-awareness and will, making shutting them off like machines impossible ever again. (Will develop in-game)
CHARMSPEAK
Likes
Mischief, his powers, sex, physical displays of affection, swimming, making things interesting, russian vodka, adventure, potentially dangerous stunts, the spotlight, portraying different roles, attention, classic motorcycles, imagination, dogs, archery, capture the flag, challenges, pegasi, flying, traveling, Hephaestus' kids inventions, James, learning how to make magical potions for variousimpish purposes from the Hecate kids, an interesting book (shh, tell no one), Swiss chocolate (go die in a ditch, Hersheys), chicken stroganoff, pie, pasta, pizza, food in general (yes, a child of Aphrodite who doesn't live on a diet; shocker), culinary arts, aestethically appealing things like a nice behind, Marvel movies (read: superpowered eye candy), tattoos in concealable places, a white winter, thunderstorms, Mass Effect and Assassins Creed games, view from the Hollywood sign at night, doing things that would make his father turn purple from repressed rage
Dislikes
Being told what he can and can't do, boredom, failing, not getting a reaction, most rules society thought up (unless they're his rules, then he has no problem being a hypocrite), monsters (with the possible exception of hellhounds... those are pretty cool), anyone who calls him Mr. Munroe (does he look like a 40-something going through a midlife crisis?!), prudes, brooding twats who excuse their continued twat-ness by a crappy past (gods, get a talk show appearance, or get over yourselves already), morning breath, people with no sense of humor, sustaining serious injuries, the smell of hospitals, hangovers, slow traffic, dull routines, fast food that tastes like fried rubber, open mouthed chewing, snakes that aren't George and Martha, public toilets, gay men who act embarrassingly effeminate, the concept of monogamy
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Dealing with Damian, the first lesson you learn is that the boy has a silver tongue – whether he's using it to win you over, make things go his way, gather information, lie without batting an eyelash, plant the seeds of insecurity in your mind, or to verbally destroy you; he has a way with words that's just as piercing as any of his arrows even without the added bonus of his charmspeak. Whether he's at camp or back at home in the unforgiving spotlight, he's always been the child that easily charmed your pants off from the moment he could walk and talk. Social skills gifted from his mother have unfailingly aided him in intuitively gaining favor wherever he went without putting much effort into it at all, if he chose so. Perhaps a tad too effectively. At times the attention he received was very much unwanted, though if questioned about such nonsense he would cheekily reply no attention is ever unwanted and casually wave it off with conviction that leaves little room for doubt.
If you're friends with Damian there is never a dull moment in your existence. He adds a spark to life, a passion rarely found in individuals that don't belong to the exclusive party comprised of Aphrodite's very favorites. He never fails to make a day more interesting, or turn a solemn situation into an occasion of joy.Possibly of inebriation, it depends on the circumstances. Having significant resources at his disposal there are barely limits to his flights of fancy. And what flights of fancy they can be – he thrives in a life filled with excitement and adventure. Whatever mischief he's feeling at a moment's notice, whatever idea for entertainment, he's going to make it happen and the select group of friends he surrounds himself with never complained about being along for the ride.
Perhaps his talent to make you immensely enjoy yourself is one of the reasons his flings usually give in. As much as girls and boys alike claim to want the good guy, there is something undeniably attractive about the risk and energy of indulging the sinful one.
However, charming as he can be there is a dark side to any coin, no matter how shiny in appearance. Those who cross him, those he dislikes, minds, or discreetly outright hates know that better than anyone because usually, they're on the wrong side of his manipulative ways and sometimes cruel sense of humor. Finding oneself on that wrong side is rarely as amusing for the target as it is for him, worse if Gods forbid he's bored to boot. As easily as he can dazzle he can very well demolish a person's social life, humiliate them through a 'harmless bit of fun', latch on to their insecurities and attack these chinks in their metaphorical armor. He feels absolutely no shame about messing with people. On the contrary, he finds it empowering and exciting like most would adrenaline sports or gambling – his father set a wonderful example to his demigod progeny in this regard. Generally, it's considered better to keep on his good side in order to suffer minimum damage.
Unlike most giggly children of Aprodite, Damian is impressively clever. He may not have always had a positive relationship with school work – thank you, dyslexia, you've been so helpful; fortunately audiobooks quench his secret thirst for a good novel – but he understands logic and strategy with perfect clarity, which certainly was a main factor in his rise into the authority ranks. Combined with his natural Aphrodite allure he can, if he wants to, slip into any role necessary to benefit his side, which makes him an excellent asset for both diplomatic negotiations or deception plots his fellow campers wish to implement. He is, first and foremost a very good actor. Just take a long hard look at how none of the dirty laundry he actually wants to keep hidden has gotten out yet – a state of affairs he's determined to maintain that way.
Determination he certainly has in spades. When he resolves to accomplish something he'll pursue his goal relentlessly. It doesn't matter if it's gaining the attention of a romantic interest (using the term loosely), if it's a personal goal significant for his future, or a mere trifle like besting his annoying learning disability. He's not one to budge an inch to any obstacle standing in his path, using whatever methods he deems most effective to achieve his ends.
At the end of the day you can really think anything you want about him; negative or positive, black, white, or shades of grey. You can hate him, admire him, loathe him, love him – whatever floats your canoe. The only thing you can't deny is that he's caught your attention in some form.
Mischief, his powers, sex, physical displays of affection, swimming, making things interesting, russian vodka, adventure, potentially dangerous stunts, the spotlight, portraying different roles, attention, classic motorcycles, imagination, dogs, archery, capture the flag, challenges, pegasi, flying, traveling, Hephaestus' kids inventions, James, learning how to make magical potions for various
Dislikes
Being told what he can and can't do, boredom, failing, not getting a reaction, most rules society thought up (unless they're his rules, then he has no problem being a hypocrite), monsters (with the possible exception of hellhounds... those are pretty cool), anyone who calls him Mr. Munroe (does he look like a 40-something going through a midlife crisis?!), prudes, brooding twats who excuse their continued twat-ness by a crappy past (gods, get a talk show appearance, or get over yourselves already), morning breath, people with no sense of humor, sustaining serious injuries, the smell of hospitals, hangovers, slow traffic, dull routines, fast food that tastes like fried rubber, open mouthed chewing, snakes that aren't George and Martha, public toilets, gay men who act embarrassingly effeminate, the concept of monogamy
--------
Dealing with Damian, the first lesson you learn is that the boy has a silver tongue – whether he's using it to win you over, make things go his way, gather information, lie without batting an eyelash, plant the seeds of insecurity in your mind, or to verbally destroy you; he has a way with words that's just as piercing as any of his arrows even without the added bonus of his charmspeak. Whether he's at camp or back at home in the unforgiving spotlight, he's always been the child that easily charmed your pants off from the moment he could walk and talk. Social skills gifted from his mother have unfailingly aided him in intuitively gaining favor wherever he went without putting much effort into it at all, if he chose so. Perhaps a tad too effectively. At times the attention he received was very much unwanted, though if questioned about such nonsense he would cheekily reply no attention is ever unwanted and casually wave it off with conviction that leaves little room for doubt.
If you're friends with Damian there is never a dull moment in your existence. He adds a spark to life, a passion rarely found in individuals that don't belong to the exclusive party comprised of Aphrodite's very favorites. He never fails to make a day more interesting, or turn a solemn situation into an occasion of joy.
Perhaps his talent to make you immensely enjoy yourself is one of the reasons his flings usually give in. As much as girls and boys alike claim to want the good guy, there is something undeniably attractive about the risk and energy of indulging the sinful one.
However, charming as he can be there is a dark side to any coin, no matter how shiny in appearance. Those who cross him, those he dislikes, minds, or discreetly outright hates know that better than anyone because usually, they're on the wrong side of his manipulative ways and sometimes cruel sense of humor. Finding oneself on that wrong side is rarely as amusing for the target as it is for him, worse if Gods forbid he's bored to boot. As easily as he can dazzle he can very well demolish a person's social life, humiliate them through a 'harmless bit of fun', latch on to their insecurities and attack these chinks in their metaphorical armor. He feels absolutely no shame about messing with people. On the contrary, he finds it empowering and exciting like most would adrenaline sports or gambling – his father set a wonderful example to his demigod progeny in this regard. Generally, it's considered better to keep on his good side in order to suffer minimum damage.
Unlike most giggly children of Aprodite, Damian is impressively clever. He may not have always had a positive relationship with school work – thank you, dyslexia, you've been so helpful; fortunately audiobooks quench his secret thirst for a good novel – but he understands logic and strategy with perfect clarity, which certainly was a main factor in his rise into the authority ranks. Combined with his natural Aphrodite allure he can, if he wants to, slip into any role necessary to benefit his side, which makes him an excellent asset for both diplomatic negotiations or deception plots his fellow campers wish to implement. He is, first and foremost a very good actor. Just take a long hard look at how none of the dirty laundry he actually wants to keep hidden has gotten out yet – a state of affairs he's determined to maintain that way.
Determination he certainly has in spades. When he resolves to accomplish something he'll pursue his goal relentlessly. It doesn't matter if it's gaining the attention of a romantic interest (using the term loosely), if it's a personal goal significant for his future, or a mere trifle like besting his annoying learning disability. He's not one to budge an inch to any obstacle standing in his path, using whatever methods he deems most effective to achieve his ends.
At the end of the day you can really think anything you want about him; negative or positive, black, white, or shades of grey. You can hate him, admire him, loathe him, love him – whatever floats your canoe. The only thing you can't deny is that he's caught your attention in some form.
PERSONALITY
Damian can scarcely be overlooked, like any proper child of Aphrodite. Standing 5'10" with an athletic physique he makes sure to maintain, he's capable of turning a few heads with his general bearing. There is no such thing as looking bad for the boy; even deathly pale, exhausted, or messy from a fight he's hardly less handsome. If there happens to be an imperfection somewhere one second, in the next it's all but a memory. To a certain degree his appearance is changeable as with his other siblings. He can lighten or darken his naturally brown hair, make certain blemishes (such as his distinctive moles) vanish, and change the color of his eyes with his moods. Amber reflect happiness and/or excitement. Green boredom. Grey anger. Blue grief, depression, or sadness. Dark brown impatience or anxiety. At times, if he's stuck between two emotions his eyes differ in color as though he has heterochromia. In mortal company he most often chooses to excuse this with a fake story that he wears colored contact lenses. His personal style is mostly preppy to casual, depending on the company he's having at the time and the occasion.
GENERAL APPEARANCE
DYLAN O'BRIEN
Damian's history is, like everything else about him, only what you read on his wikipedia page, what you hear in gossip, or what you were there to personally witness. In other words, mostly a tabloid article mixed with parts of truth. He was born on a chilly November evening in New York City to a talented fashion photographer Richard Munroe and a beautiful Greek model, who unfortunately broke the artist's heart when she left him with their son to return to her home country, never to appear in the picture again. Those in the demigod circle would of course know his dad had a fling with Aphrodite pretending to be a Greek model, eventually ditching him with a half-god baby and inevitably finding another narcissistic prat romantic interest to worship her divine gorgeousness. Richard indoctrinated his son into life under the spotlight very early in his young existence, securing him several campaigns involving lines of baby clothing and a few commercials before the toddler could even speak.
When he was four years old his father moved them to Los Angeles, acting sort of as Damian's agent when it became apparent the child was naturally social and thriving in front of a camera. Moving from one casting to another Richard started to strongly encourage his potential acting career, beginning with small cameos in family and comedy television shows to more regular appearances over the following years. Unfortunately, unbeknownst to either his father - who was not aware the mother of his child was literally a goddess - or mortal part of the population, the more exposure he got the his natural Aphrodite given attributes flourished. By the age of ten his charmspeaking ability surfaced and with it came the increase in bizarre, monster induced incidents. An attempt to eat him by his fourth grade teacher who spontaneously sprouted chicken legs, claws and wings was the proverbial last straw.
Like many other demigods before, Damian ran away from home to find answers. And answers he found in the form of a son of Hephaestus.
Leaving only 'mildly catastrophic property damage' in their wake as they stumbled across the US to a camp he was taking on blind faith wasn't just a wild story - though the monsters largely responsible for any aforementioned property damage trying to kill them along the way there seemed pretty supporting of it's existence - they made it, but not without some injuries and exhaustion. Damian took to life in Camp Half-blood quite well, staying in the Hermes cabin his first three months. He was pretty eager to try everything; training with various weapons, weapon-making, the lava wall, arts and crafts, canoes, Pegasus riding, even strawberry picking (though, to be fair, he kept sneaking taste samples and eventually restricted from this activity). Most of these he wasn't bad at, his real niche however turned out to be archery; with practice under Chiron eventually becoming one of the best sharp shooters at camp. He's not shy to point out today that he can hit a bull's-eye from a distance while riding a pegasus at full flight speed.The fact his swordplay can still use work is entirely unimportant in comparison.
After the first six months of training full time at camp he became largely a summer camper only at the insistence of his father, pursuing a life, education and eventual career in the mortal world the rest of the time. Many a camper would argue when the son of Aphrodite became so frustratingly like his mother compared to the eager, friendly ray of hyperactive sunshine he was when he first arrived, but by the age of fifteen it wasn't unusual to find him making out with girls in secluded spots around camp, or flirting up a storm. It wasn't that much of a surprise he became one of the counselors for Aphrodite's cabin in the wake of Gaea. Opportune moment with a lot of open positions called for people with useful skillsets to step up.
When he was four years old his father moved them to Los Angeles, acting sort of as Damian's agent when it became apparent the child was naturally social and thriving in front of a camera. Moving from one casting to another Richard started to strongly encourage his potential acting career, beginning with small cameos in family and comedy television shows to more regular appearances over the following years. Unfortunately, unbeknownst to either his father - who was not aware the mother of his child was literally a goddess - or mortal part of the population, the more exposure he got the his natural Aphrodite given attributes flourished. By the age of ten his charmspeaking ability surfaced and with it came the increase in bizarre, monster induced incidents. An attempt to eat him by his fourth grade teacher who spontaneously sprouted chicken legs, claws and wings was the proverbial last straw.
Like many other demigods before, Damian ran away from home to find answers. And answers he found in the form of a son of Hephaestus.
Leaving only 'mildly catastrophic property damage' in their wake as they stumbled across the US to a camp he was taking on blind faith wasn't just a wild story - though the monsters largely responsible for any aforementioned property damage trying to kill them along the way there seemed pretty supporting of it's existence - they made it, but not without some injuries and exhaustion. Damian took to life in Camp Half-blood quite well, staying in the Hermes cabin his first three months. He was pretty eager to try everything; training with various weapons, weapon-making, the lava wall, arts and crafts, canoes, Pegasus riding, even strawberry picking (though, to be fair, he kept sneaking taste samples and eventually restricted from this activity). Most of these he wasn't bad at, his real niche however turned out to be archery; with practice under Chiron eventually becoming one of the best sharp shooters at camp. He's not shy to point out today that he can hit a bull's-eye from a distance while riding a pegasus at full flight speed.
After the first six months of training full time at camp he became largely a summer camper only at the insistence of his father, pursuing a life, education and eventual career in the mortal world the rest of the time. Many a camper would argue when the son of Aphrodite became so frustratingly like his mother compared to the eager, friendly ray of hyperactive sunshine he was when he first arrived, but by the age of fifteen it wasn't unusual to find him making out with girls in secluded spots around camp, or flirting up a storm. It wasn't that much of a surprise he became one of the counselors for Aphrodite's cabin in the wake of Gaea. Opportune moment with a lot of open positions called for people with useful skillsets to step up.
CHARACTER HISTORY
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